Improving the game


This project was already started before this programming class. Mainly it was a sandbox, where you could collect coins for Points, defeat enemies and walk around the city. The enemies had very basic AI, and the game would only end if the player collected all coins.

For this class I wanted to make it more robust. Some things are not completely implemented yet - I recognize that I had most difficulty when using User Interface elements (Canvas) and player feedback for their actions. That said, I was still trying to implement the code so most of the feedbacks can be checked in the console since I debug them.

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