New Input System Update


Hello there!

Here is a list of the changes I made in this update, you can also hear about them in the videos.

*New Player Input*

Implemented the new input system to make the character:

- Move in all directions

- Jump and double jump

- Sprint

The Camera now also moves much more freely, but there is a bug related to the weapon aim that I'll fix in the next commit.]


*New Shooting System*

Implemented changes to the shooting system. Using the New Player Input, now:

- Much more control over the aim

- The Laser Gun is always equipped

- Using Ray-cast instead of shooting projectiles

- Added VFX to feedback if target was hit

- Enemies can be defeated correctly


*Game Objectives and Systems*

The game can now be finished!

- 5 ingredients have been added to the map, and if destroyed, the player wins.

- Rings can be collected up to 20 points. When reached the maximum, player damage increases by 10x

- Ingredients and coins picked up are updated in real time and shown correctly in the player's HUD

Known bug: when restarting the game, the player loses control of the camera movement.

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